Introduction

First off, please note that this page is in the process of being completed. I will upload changes as soon as
I make them. Now that that's been said. Welcome and I hope this helps inform you on the different aspects of
Fallout 2 (and if nothing else, give you pictures of all the 'pipboy' animations).


Attributes

Attributes are basicly the foundation of your character. All other calculations as far as how the game plays
plays out all point back to these attributes. Here is what each of them do:






Skills

Skills are what gets you through the game. From what I've experianced, around 100 points in a skill is pretty
good. Anything less that that and you will notice that the skill sux. Skills cap off at 300 points. Here is
a list of the different skills and what they do:









Traits

Traits are pretty self explanitory. You get to pick 2 of them when you create your character and they help you
out in different ways. Read them all and click on them and watch what changes on your character window to see
if that is the one you want to go with. I myself am a fan of Bloody Mess, but you can do whatever you want. Here
is a list of the different traits to choose from:









Status

The status window basicly shows what is current going on (or whats wrong) with your character. Pretty self
explanitory. Here they all are for you:






Modifiers

This part of the character window shows your modifiers in relation to rolls throughout the game and combat.
Kinda self explanitory if you read them. Here they are listed for you once again:







Perks

Ahh, now for the perks. Perks are enhancements for your character or are sometimes a trait that other NPCs
will notice and recognize about you. Every X levels your character gets, you will be able to pick from a
list of perks. Other perks in this list, you can only get buy aquiring them in the game itself. Usually
this is done by working or interacting with an NPC. Here are the list of perks you can get in the game.